Animation Club
Over 12 weekly sessions, 3rd - 6th Grade students shape an original story, design a cast of characters, and animate it together into one finished class short film. No drawing experience required. Every student acts as a character designer, an animator, a voice actor, and a filmmaker.
Format: Weekly 2 hour sessions, on campus, immediately after school.
Method: A mix of hand drawn art and stop motion animation, fully achievable by young hands, with a real, intentional look.
Group size: Capped at 12 students so the class can function as one animation crew making one shared film.
Sample Curriculum
Week 1
Lesson: How animation creates the illusion of movement, and our first animation principle, Squash and Stretch: why cartoon motion feels alive instead of stiff.
Activity: Flipbook Lab Every student draws a simple flipbook of a squash and stretch bounce. Everyone takes theirs home.
Week 2
Lesson: What makes a story: a character who wants something and runs into trouble getting it. The instructor presents three story blueprints (setting, tone, and premise) as starting points for our film.
Activity: Story Vote & World Build As a class, students discuss, vote, and begin shaping the details of the world they've chosen together.
Week 3
Lesson: Designing a character people remember: shape language, silhouette, and backstory.
Activity: Character Design & Puppet Build Each student designs their own character, then constructs a poseable paper puppet of them.
Week 4
Lesson: From idea to script: how a writer takes a room's worth of ideas and shapes them into something shootable. The instructor brings in a full draft script built from the class's story and characters.
Activity: Script Table Read Students read the script aloud together and make final calls on dialogue, character moments, and any last changes.
Week 5
Lesson: What's a storyboard, and why does every film get planned shot by shot before it's ever filmed?
Activity: Storyboard Teams Small crews storyboard their assigned scenes, panel by panel.
Week 6
Lesson: Giving the world a voice, and how backgrounds and sets do half the storytelling work.
Activity: Voice Booth and Set Building The class splits into two rotating groups: one records character dialogue while the other paints and builds sets and backgrounds. Groups swap partway through.
Week 7
Lesson: Production Week 1 Animation Principle, Timing and Spacing: how to animate a walk cycle.
Activity: Crews begin animating their assigned scenes shot by shot. Background and set work continues alongside for anyone not yet animating.
Week 8
Lesson: Production Week 2 Animation Principle, Anticipation: how a small move before the big move makes an action read clearly.
Activity: Animation continues scene by scene. Remaining backgrounds and sets are finished up.
Week 9
Lesson: Production Week 3 Shot composition and staging: how a director decides what the camera sees, and why.
Activity: Animation continues. Crews take turns reviewing early finished shots together as a class.
Week 10
Lesson: Production Week 4 Editing basics: how raw shots get cut together into a scene that flows.
Activity: Final shots are completed. The instructor begins assembling the rough cut from finished scenes.
Week 11
Lesson: Foley and sound design: how professional films build a soundscape out of ordinary household objects.
Activity: SFX Session. As a class, students invent, test, and record sound effects for their scenes.
Week 12
Lesson: Scoring a film: how music sets mood and tells an audience how to feel about what they're watching. The instructor does the final mix in class, with students weighing in on a few key musical choices along the way.
Activity: Premiere and Poster Signing. The finished film is watched together as a class for the first time, then everyone signs each other's copy of the film poster to take home.
Sunday Night: Family Premiere!
Virtual Premiere. Families join a short, hosted Zoom screening of the finished film from home. The link and poster image go out to every family that same night, whether they attend live or not.

Instructor Bio:
Blake Lemons has been working in animation for 20+ years as a story artist, animation director, and creative producer for Netflix, DreamWorks, Nickelodeon, and Disney. He is the founder Spot Spot and instructor of the Comics and Cartooning Class at our partner studio, The Art Room (Montrose). Blake believes everyone has a story worth telling.